![]() ![]() Since getting a higher initiative roll than their Druid will lead to a longer wait, it's actually to your advantage to summon creatures with low Dexterity.Ĭreatures summoned by those spells act on their initiative, regardless of when they're summoned How long after depends how close they come to their Druid's initiative while still being below it. ![]() Rounds are more or less continuous, so really all this means is that the summoned creatures will always have their first turn some time after being summoned. It's now Harry's turn, and he, I dunno, looks for some fish to eat or something.The round ends, and a new round starts.On his turn, Bob gets the hell out of the swimming pool cos there's a shark in it.Harry rolls initiative, and gets a total of 20.The round ends, and a new round begins.Īlternatively, if Harry rolled higher than Dave in step 4:.On his turn, Bob gets the hell out of the swimming pool cos a shark just tried to eat him.Harry rolls initiative, and gets a total of 11.On his turn, Dave casts Conjure Animals and summons Harry the Hunter Shark.They roll initiative Dave gets a total of 15, and Bob gets a total of 10.A fight breaks out between Dave the Druid and Bob the Barbarian.This can lead to them acting in the round they were summoned, or not.Īllow me to illustrate, with the thrilling tale of Dave the Druid and Bob the Barbarian, who were larking around in a swimming pool when Bob said something about Dave's mother: The creatures act on their initiative, just like everyone else.
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